WorldMapHeapResource

From Luma's Workshop
Revision as of 21:37, 23 January 2024 by MTLenz (talk | contribs) (Created page with "Category:Files {{WIP}} '''WorldMapHeapResource''' is a BCSV table that presumably, like UseResource, can preload certain assets and files to reduce loading speed.</br> It is assumed that this list is used by the game while going either from Starship Mario to the Worldmap or vice versa. However, this is not yet fully confirmed. The file can be found in ''SMG2'' in ''ObjectData/SystemDataTable.arc/SystemDataTable/WorldMapHeapResourc...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
This page is in progress and may contain incomplete information or editor's notes.

WorldMapHeapResource is a BCSV table that presumably, like UseResource, can preload certain assets and files to reduce loading speed.
It is assumed that this list is used by the game while going either from Starship Mario to the Worldmap or vice versa. However, this is not yet fully confirmed.


The file can be found in SMG2 in ObjectData/SystemDataTable.arc/SystemDataTable/WorldMapHeapResource.bcsv.
It contains the following fields:

Field Name Type Description
ResourceName STRING_OFFSET The path to the respective asset. E.g. "/StageData/MarioFaceShipGalaxy/MarioFaceShipGalaxyMap.arc"